Though I still have to paint some models for The Chicago Way and make up the Shotgun House I bought at a recent show, I have been thinking about other potential buildings.
Looking over the film The Untouchables, which was the inspiration for the rules, has some nice shots of buildings.
Zooming in (click the images to see larger versions of the screen grabs) we can see the stye of buildings used in the film to represent the 1920s.
These are quite Victorian in style, which is why I might also use my Gaslamp Alley VSF buildings from Sarissa Precision.
4Ground already make a range of really nice buildings for The Chicago Way and they look really nice and appear to fit the game well. I already have one of the Shotgun Houses, but that is still on the workbench.
I think there are other potential buildings from 4Ground that would also work well, especially some of those in the 28mm Gothic City range. I really like the Tenement building range and could see those as ideal background scenery for The Chicago Way games.
From other companies I have also been looking at Sarissa Precision, both their new retro American range and their City Block range.
I am making progress on my Sarissa Precision Old West steam engine. The first part I attempted was the tender.
This went together really easily and is a clever design, turning what is flat pieces of MDF into a three dimensional model. Laser-cut MDF models use to be mainly buildings, or thing with straight lines, however companies like Sarissa Precision have taken it to the next level, using flat MDF to create complicated curved models such as the steam engine.
It has to be said that the tender is more akin to the buildings with slab sides, though I do like the angled tender sides at the top.
It wasn’t the easiest of builds and I found the instructions slightly confusing, but I got there in the end.
One of the games at the wargames show at Bovington that I did a good look at was this 15mm 1946 game complete with a range of alternate German and Allied tanks that were designed, but either were too late for action, or never got further than the drawing board. I have to admit I never got round to checking what actual models were represented on the table, but there were E-100 and E-50 tanks as well as Panther IIs.
This photograph shows a Sarissa Precision Factory. I really do like this model (and the huge one for 28mm too). Around it are finished and partly finished tanks of a variety of types.
A large tank on a railway wagon. The table also had a lot of HO 1/87th scale buildings that did not seem out of place on the table. There are a range of HO buildings that would be ideal for 15mm games, especially those of the industrial variety.
Here is another Sarissa Precision factory with a couple of JagdTigers outside. As with the other, it looks like the RAF has been busy trying to stem the production of these new German tanks.
Here is a overview of the table. There were TT scale trains, wagons and track (which are just about an appropriate scale for 15mm).
In the box to the side of the tables were 15mm models of the Black Prince, the Tortoise and Centurion Mk1 tanks.
All of these could be found (for real) in the Tank Museum itself.
In one of my previous articles on Team Yankee I did say:
I think it would be nice to have seen the Kanonenjagdpanzer, but you can’t have everything.
What I hadn’t realised when writing the article that as part of the German releases, Battlefront have released the Jaguar Jagdpanzer Zug.
The Jaguar 1 and Jaguar 2 were German Raketenjagdpanzer (rocket tank-hunter) tank destroyers armed with anti-tank guided missiles.
The Jaguars were converted from Kanonenjagdpanzers, so in theory you could spend some time converting the Jaguars back. One issue would be adding the main gun back, probably more challenging to remove the applique armour.
As this is alternate history, you could argue that the existing Kanonenjagdpanzers were upgraded with applique armour.
Challenge would be more of a tactical issue playing games with these tank destroyers, as the 90mm gun of the Kanonenjagdpanzer was ineffective against contemporary Soviet tanks of that era.
Really interesting video from Beasts of War about possible alternate futures for Team Yankee games.
Red Dawn gets a mention with the idea of a game with Cuban paratroopers landing in mainland USA, not necessarily a fully fledged invasion, but possible raid to secure US oil wells.