The Curse of Dead Man’s Hand

I have really enjoyed playing Great Escape Games’ rules, Dead Man’s Hand. It is an enjoyable set of rules that allow for games in the Old West. I like the mechanics and the ease of playing.

Great Escape have taken their rules into 1920s prohibition with The Chicago Way and these rules allow you to recreate the Untouchables.

Their next set of rules look very interesting with the addition of what looks like the undead into the Old West, with their new set, The Curse of Dead Man’s Hand.

he Curse of Dead Man's Hand source book

The curse has finally come to Dead Man’s Hand.Get together anybody you can, time to put petty rivalries aside and stand together against an enemy who shows no mercy, who will take it all, and leave you with nothing, not even your soul.

You need a copy of the Dead Man’s Hand rule book to use the source book.

The Curse of Dead Man's Hand

As well as rules, there are going to be some new buildings from 4Ground, which you can see as background in these photographs from Great Escape Games.

The Curse of Dead Man's Hand

These buildings look like they will also be useful for “normal” games of Dead Man’s Hand.

4Ground Single Storey Small Building Under Construction

4Ground Single Storey Small Building Under Construction

This is a laser-cut mdf building from 4Ground for Great Escape Games’ Dead Man’s Hand set of rules.

When a camp town started becoming more prosperous the residents would start producing town buildings, these were often frame buildings in which the timber frame was built as a shell and then the rest of the building was built in and around it.

This was easiest to do in areas with large amounts of lumber (or easy access to it by railroad). Many towns would have this kind of building almost under constant construction at one location or another as the towns grew.

These buildings make great terrain pieces as they can provide cover without blocking line of sight.

This is just the skeleton of a house.

4Ground Single Storey Small Building Under Construction

You do need to take care pressing this out, as it is a little more delicate than those models with complete walls.

I would say the roof is very challenging, so take your time and it can’t be rushed.

Painting the roof

This was the third Sarissa Precision Old West building I constructed, House with Stone Chimney. Like my other Sarissa Precision models, these went together really easily, and are for comparison purposes much simpler than the 4Ground models (but also as a result less detailed).

Like my other Sarissa Precision models I have now painted the roof slates.

House with Stone Chimney

I still need to paint the chimney.

House with Stone Chimney

I am contemplating if I should paint the wooden sides, doors and window frames.

A&D Hardware Store

4Ground A&D Hardware Store

This is a laser-cut mdf building from 4Ground for Great Escape Games’ Dead Man’s Hand set of rules.

Andrew Dewey and Dave Annabelle met whilst they were serving as elected members of the Territorial Legislator of Montana and both living in Helena. They both had a firm interest in travelling to the Town of Dead Man’s Hand and joining the gold rush, after buying as much equipment as they could they set out on the road.

Along the way they found out about the boom town of Bitter Creek and the gold just being picked up from the ground. So after passing through Dead Man’s Hand the partners reached Bitter Creek, they quickly realised that the gold was not just waiting to be picked off the ground as they had been told, but the constant influx of new pioneers would pay handsomely for the abundance of equipment they had brought with them. Annabelle and Dewey quickly decided the best thing to do would be to set up the first hardware store in the town, ordering in all the goods they needed they quickly started earning a fair amount.

Now the A & D Hardware Store sells mining goods, tools, provisions and clothing to prospectors and pioneers. As their shipments have increased they have noticed a rise in the town of unsavoury types said by some to be under the payroll of S. L. Wheatley in nearby Dead Man’s Hand.

Like most of the newer 4Ground models, this is a well designed kit with lots of interior detail as well as on the outside. So there are inside walls as well as exterior walls.

4Ground A&D Hardware Store

Inside the building is the main retail area, time to add a counter and stock, whilst there is a rear storage area at the back of the building with a rear exit for a quick getaway if required.

4Ground A&D Hardware Store

The model goes together really easily, but as the instruction recommend you should use clamps (or pegs) when sticking the exterior walls onto the main frame to avoid unsightly gaps and a near fit.

4Ground A&D Hardware Store

4Ground A&D Hardware Store

I think the only challenge I can see is adding glazing to the windows.

Painting the roof

After my success with painting (or colouring) my Gaslamp Alley building I looked back over my Old West buildings from Sarissa Precision and decided to paint the roof.

Old West 25mm Buildings

Looking back over a previous post back then I reflected on how to do this. For the roof I used 995 German Grey, which I did water down, to avoid painting out the etching and let it come through the paint.

Old West 25mm Buildings

I think I might add some weathering and detail to the roof later.